Part 96: Mozart's #4 Dance Tune
Mozart's #4 Dance TuneOkay, last time we left off on what's left of the peninsula the Water Crystal was kept on with no CLUE what to do next. This time, we figure out how to get to the Fire Crystal!
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Since Mozart's not entirely clear on what to do, I stop off back in Walse to ask around.
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So the next thing you're supposed to do turns out to be visiting this meteor, right next to where you're dropped off after the Tower.
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You'd think the impact would've started a fire or something...
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The others follow shortly after...
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...though Galuf pauses to talk to himself for a second.
After everyone jumps on the panel, the view goes to the world map, which pans over...
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For some reason, this not being symmetrical doesn't look right... Maybe I'm just being a perfectionist.
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Here we are, in scenic Karnak! Watch your step for... well, we'll get to that in a minute.
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Anyway, as other players have alluded to, these guys really aren't any trouble- even with our Daggers, we're killing them in two hits, and !Dance can one-shot them (if they get a damaging result, at least). They're worth good money, too- one of them got away and I still got about 500 gil. Too bad they only show up in forests, and Confuse makes them run away.
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Here we are at the town of Karnak!
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Entering gives us some ominous music (the same track from the Ship Graveyard) and reveals that EVERYTHING'S ON FIRE!
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The weapon shop's finally updated its stock, but don't be fooled by the apparent discounts.
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As soon as you try to buy something you get arrested. You still get your order, though.
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At this point, two guards show up...
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...and cart us off to jail without even considering that we may be human. Yes, that is a fire over there. This place doesn't seen very OSHA-compliant...
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Told ya you get to keep it. I'll be buying a few more as soon as I get out of here, then raiding the other stores.
After a while...
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...the old man in the next cell over bombs the wall down.
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Bomberman he is not.
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Lenna tries to apologize for bringing the subject up, but Cid confirms her accusation.
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While the rest of the party returns to shopping, Mozart has a little... encounter.
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So we do so. (I'm trying for minimal grinding, but I REALLY want to be up-to-date on equipment, at least. I feel sorry for Ramc's Dad Challenge run.)
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Here's what my inventory ends up looking like. I also bought a Silver Armlet for Galuf to replace those rotten old shoes he's been wearing.
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I also mastered Bard for Mozart and Galuf, so I switched them to Dancers and bought them Silver Plate, too.
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Now for the Fire Ship.
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Which is, at least, not on fire.
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Cid changes the subject to try to get everyone's minds off of old men in dancing outfits.
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This looks like it'd be useful if I could wear it. I also find a Cottage nearby, an Elixir down some stairs, and another in the rafters.
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Back in the rafters, we find this just outside the elevator, then head northwest.
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Anyway, we climb up to the vent back there...
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...which goes below the floor we were just on...
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...before looping back up to the bottom-left door, which is another elevator.
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Taking the third chute on the bottom takes us to that chest we saw by the first vent. This is useless to me except for sale, and now I've gotta go back around through the elevators to get back.
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Going down the central elevator in the top wall leads to a path that puts us here. This goes on Mozart.
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The second chute drops you here, which is where you're supposed to go. First thing after that, though, I go to those stairs you can just barely see.
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Hitting this switch opens a door...
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...which leads to this. Once again, this is useless to me.
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That conveyer belt just leads back to the four-chute room, so don't bother unless you want to backtrack.
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I use a Tent and save here, because I'm pretty sure I know what happens in the next room, and I want to be thorough.
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Okay, never mind. I forgot this room even existed. I still tinker with the various switches, though. End result?
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I get over here (with minimum trouble, even! I tend to be pretty bad at this kind of puzzle, to be honest) and grab this Elixir as a bonus. Off to the next room!
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Okay, I was CLOSE. It was TWO rooms away, not one.
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Flames begin shooting from the engine...
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...before taking shape and leaping at Mozart!
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Yup. Liquid Flame time. It immediately starts the battle with a Blaze, which takes off about 25% of my HP.
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Mozart retaliates with some funky moves.
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Now that it's awake, I dance again. He didn't like that, though, so he Blazes me again.
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...then turns into a hand.
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Well, guess I don't have to worry about counterattacks from this guy. Dunno about other forms though. Galuf attacks to get him out of this form.
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Hand form normally casts Fira as a counter, but since I Mystery Waltzed his MP away he can't do that.
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Huh. All three forms with only two attacks. That happens less than you'd think. Anyway, this form's AI only casts Fira on itself to heal- basically a free chance to heal yourself, since its MP are pathetic. And if its MP carries over between forms, it can't even do that!
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Okay, so MP does NOT carry over between forms. There goes my damage, but on the bright side I have a chance to Potion myself in peace. Galuf gets three, while everyone else has two.
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And now to wait for it to waste all its MP. From there, it's just whacking it down and healing when it goes tornado (which still can't do anything because each form's MP is static, at least). Nothing special.
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In case you ever wondered what a confused tornado looks like, here you go.
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Apparently Confuse shuts down React scripts- LF doesn't switch forms from this, or the three that follow. People trying to get Flame Bows should take note of this.
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That was incredibly easy, actually. I REALLY underestimated Dancers in World 1.
Boss Deaths: 0
Total Boss Deaths: 0
Other Deaths: 0
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Now that LF has ruptured it, the engine starts blowing up. Success?
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The queen gets hit with some of the debris and is knocked down; the presence controlling her abandons her at this point.
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If you talk to the queen after the scene, she tells you to ditch her and go to the crystal.
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Before I do that, though, I go save. We all know what's coming up next.
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A werewolf chooses this moment to bomb his way through the wall.
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And another crystal goes boom. Shortly afterwards, the werewolf is incinerated.
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Everyone runs upstairs to check this.
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Yup. 10 minutes to loot the castle and escape... and unlike a lot of people at this point, I want just about everything!
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There're three of these in the castle. I get everything, amazingly enough.
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Everything interesting is guarded. Make sure you kill them fast, since the clock's ticking.
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Most of the guarded chests are Elixirs. Here's the first of six.
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Useless, but I'll take it anyway.
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Nice.
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I also grab this on the other side.
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Also useless, but I want everything.
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This might've been useful if I was capable of casting magic of any description.
Conveniently for this sequence, !Hide helps when you're trying to run- if all living members are Hiding, you can run instantly so long as escape is possible.
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Unfortunately, I forgot to screenshot the "boss" of this section on the run I kept; it's not like I couldn't spare the time, since I got out with like two minutes to spare... Anyway, I naturally go straight for the guy in the back, since I want nothing to do with Death Claw.
This screenshot comes from me being annoyed by some missing pictures and loading an older save to run straight to what I missed for screenshots. Please ignore the timer on this one; I actually get here with about three minutes on the clock or so.
Boss Deaths: 0
Total Boss Deaths: 0
Other Deaths: 0?
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After fleeing the castle premises, it, of course, explodes all over the place.
Timed Escape Attempts: 2.5 (screwed up once and timed out, missed screenshots the second time, and the third I stopped after screenshotting the boss)
Should I count that failure as a death?
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Somehow the crystal's fragments survive the blast, and three of them land right in front of us. Lenna adds them to her collection.
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I think Mozart's gear is looking pretty good at the moment. Faris gets that Elven Mantle I picked up but had no time to equip and Mozart's old Green Beret (yes, I am playing favorites, why do you ask?).
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And then he runs off to go be emo in a more fitting location.
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Well, back to town!
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Told you Cid was going somewhere more appropriate- he's in the bar!
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I probably should've looted the town before, but I was feeling kinda off. Yes, I know, excuses.
Since I've got so much money after the Fire Ship and the castle escape, I go ahead and max my potions and status restorers. After selling off all the crap I've picked up...
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...I start stocking up on Phoenix Downs, in case I ever need them.
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After shopping, I hike southwest until I reach this building, where I will be leaving off.
Next time: Get outta my books!
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